Certification in Animation
About This Course
Are you interested in the field of Animation? Are you good at sketching and want to express your creativity through your work? Are you an animation aficionado and want to take it up as a profession? If yes, then animation master plus course is the right choice for you! This course is designed for individuals who are interested in developing skills in 2D and 3D computer animation, 3D film making, video editing, compositing, VFX, and post-production processes like story boarding, sketching, modeling to character animation, special effects, and final show real.
Prerequisites to Join this Course
- Animation Master Plus Course is specially designed for undergraduate and graduate candidates with keen interest for extreme level creativity
- Individuals who have extreme interest in drawing, sketching, and high end animation computer applications such Autodesk Maya
- Knowledge of Mac and Windows with basic computer navigation
- Designing or art background of the candidate will be an added advantage
Semesters and Modules:
The Advanced Diploma Course is one of the most comprehensive of all animation courses. It is spread over a duration of 24 months and further divided into 4 semesters. Each semester will be of 6 months duration and sliced up into 2 modules further for better and organized animation study.
Semester-1: Basics of Art, Graphic Design, and Editing
This semester fosters artistic talents and develops creative skills in visual art and design in the students. It covers the key foundational principles of art and design that will cover artwork and its creation. Students will learn the core fundamentals for learning drawing and painting, be it digital or traditional. From creating beautiful illustrations to image editing, this semester will cover everything.
Module I: Basics of Art and Image Editing
This module will cover basic art and design skills in drawing and composition, as well as principles of two-dimensional, human figure drawing, perspective and color, light & shadow, materials, tools, lines, shapes, anatomy, expressions etc. It will also impart advanced level techniques for designing software.
Key Takeaways:
- Artistic Visualization
- Basics of Drawing
- Types of Lines
- Types of Shading
- Types of Tracing
- Free Hand Drawing
- Concept Development
- Working with Layouts
- Visual Grammar
- Logo Design
- Landscapes Illustration
- Cartooning Illustration
- Infographics
- Design Steps: Thumbnail Sketches, Rough Layout, Finished Layout, and Final Layout
- Poster Design, Stationery, Digital Painting, Matte Painting, Compositing, Image Editing, Illustration, Vector Composition, and Layouting
- Ad Campaign, Portfolio Making etc.
What You Will Learn?
- Adobe Photoshop
- Adobe Illustrator
- Adobe Bridge
- Tests & Projects
Module II: Video Editing (NLE)
In this module, students will learn to recognize key components of a Non-Linear Editor (NLE) user interface, project creation, timeline settings to a project and recognize the process of transcoding in an NLE. One will learn how to import clips into projects and identify the benefits of different types of video files.
Key Takeaways:
- Film Appreciation and Analysis
- Introduction to Film Making
- Introduction to Cinematography
- Principles of Video Editing
- Non-Linear Editing (NLE) Concepts
- The Three-Point Edit
- Working in the Timeline, Transitions, Keyframing, and Applying Filters
- NLE Compositing, Color Correction, and Color Grading
- Working on Audio
- Working on Titling
- Final Review and Project
What You Will Learn?
- Adobe Premiere pro
- Adobe Media Encoder
- Adobe Bridge
- Tests & Projects
Semester II – 2D Animation, Motion Graphics, and Compositing
This semester will train students on how to develop an understanding to identify the role of motion graphics and compositing in enhancing a film, television, and other media products. They will learn the technical skills required to combine motion graphics with other media types such as images and sound to make projects. They will learn fundamental techniques including introductory storyboarding and animation concepts.
Module I: Pre-Production for 2D Animation
The basic concepts and techniques of storyboarding and layout making consist of visualization and scriptwriting are important for every pre-production process of 2D animation which will be a part of this module. The student will learn progression, 2D animations, and special effects, 2D text using Flash, basic story structure in a storyboard form, from rough sketches to a finished presentation etc.
Key Takeaways:
- Anatomy (The Head): Sketches Related to human body proportions of head wise arrangement
- Anatomy (the Fingers): Complete study of figure sketches
- Facial Expressions:
- Animals
- Human Figures
- Cartoons
- Face expressions and movements
- Fine Stroke and Cartoons (Cartoon stroke and figure sketches study)
- Model walk (slow and fast)
- Introductory concepts to basic techniques in Animation
- Principles of animation
- Flip Book Design with Light Box
- Idea, Story, Storyboarding
- Developing a story line concept
- Outlining conceptual ideas through storyboarding
- Animation Layout and Design
- Introduction to 2D animation using Flash
- Vector graphics, Flash layout and interface
- Character design & character animation
- Publishing and exporting Flash files
- Project work
What You Will Learn?
- Adobe Flash
- Adobe Bridge
- Adobe Media Encoder
- Tests & Projects
Module II: Motion Graphics and Compositing
This module will concentrate on the advanced concepts of compositing, timelines, effects, motion graphics animation, and rendering. Motion graphics are extensively used in film and television post-production for creating title sequences, logo animations and much more. It will expand the skills in the process of combining multiple media types such as video, animation, text, and sound to create compelling and dynamic motion graphics.
Key Takeaways:
- Stereoscopy & Rotoscopy
- Methods of Color Grading
- Chroma Removal, Wire, and Rig Removal
- 2D & 3D Tracking
- 2D & 3D Compositing
- 2.5D Lighting
- Particle Effects
- Motion Poster
- Presentation
- Commercial AD
- Logo Animation
- 3D Fundamentals
- 3D Motion Graphics
What You Will Learn?
- Adobe After Effects
- Adobe Bridge Encoder
- Adobe Media Encoder
- Mocha
- Cinema 4D
- Eyeon Fusion
- Tests & Projects
Semester- III – Architecture and Interior Design
In the course, students will learn how to create two-dimensional (2D) and three-dimensional (3D) drawings for residential, commercial and industrial building design projects with the help of drafting and computer-aided design (CAD) software along with management tools which are mostly used in engineering, architectural design, drafting and modeling.
Module I: Architectural Planning & Drafting
This module will provide hands on experience in Computer-Assisted Drafting (CAD) for creating Floor Plans, Elevations, Site Layouts, Structural Framing Plans and Rendering Plans. It will explain in detail what is required on a residential and commercial set of drawings for permitting purposes and will introduce students to advanced sustainability concepts and procedures.
Key Takeaways:
- Space planning
- Drafting
- Site Planning
- Sketch Plans
- Basics of Design Composition
- Working Drawings and Specifications
- Basic Vaastu in Architecture and Interiors
- Basic Computer Aided Drafting (CAD)
- Rendering in AutoCAD
- Colored Rendering of Plan
- Theory of Colors
- Rendering Techniques
- Three Dimensional Views
What You Will Learn?
- Autodesk AutoCAD for Architecture
- Tests & Projects
Module II: Autodesk 3Ds Max
This module will teach 3D visualization to the students, starting from the basic to advanced level. Students will learn major features of 3D rendering software and how to produce the high-quality interior and exterior elevations and views. Students will learn how to efficiently incorporate the task of rendering within the existing and new workflows.
Key Takeaways:
- Product Modeling
- Interior & Exterior Modeling
- Material Assigning
- UV Texturing
- Camera Animation
- Key Frame Animation
- Motion Path animation
- 3D Walkthrough
- V-ray Settings
- Rendering
What You Will Learn?
- Autodesk 3Ds Max
- V-ray
- Tests & Projects
Semester- IV – 3D Animation, Visual Effects, and Showreel
This module will cover the workflows of Mudbox and Maya to create props or set pieces which are highly detailed, which can be easily manipulated in real-time environments. Mudbox is a great application for sculpting high resolution detail. The modeling of the base geometry, UV layout, character animation, dynamics are some of the features which will be covered in Autodesk Maya.
Module I: 3D Modeling, Texturing, and Rendering
In this module, main focus will be on the practices, concepts and theories associated with 3D modelling, rendering and texturing. Students will learn about tools, techniques and general approach which can be helpful while working on live projects in order to develop essential skills and knowledge necessary to critically evaluate and produce an animated 3D sequence.
Key Takeaways:
- Character Study
- Reference Model Sheet
- Model Sculpture:
- Statue sketches and background
- Outdoor Sketches:
- Landscape and perspective sketches study
- Creative Sketches:
- Creative drawing and sketches of body movements
- Imaginary Sketches:
- Development and creativity of latest concept
- Visualization of given subject and their sketches for animation
- Exploring Maya Interface
- Polygon Modeling
- NURBS Curve and Surface
- NURBS Modeling
- Product Modeling
- Interior & Exterior Modeling
- Environment Modeling
- Character Sketching
- Character Modeling
- UV Mapping
- Character UV Texturing
- Shading and Texturing
- Material Assigning
- Lighting
- Lighting & Camera
- Rendering
- Software Rendering
- Hardware Rendering
- Vector Rendering
- Mental Ray Rendering
What You Will Learn?
- Autodesk Maya
- Autodesk Mudbox
- Tests & Projects
Module II: 3D Animation, Visual effects, and Rendering
Students will learn to how to create and animate 3D digital objects. They will also get trained in how to add audio & special effects to animated scenes for producing mini movies and learn various types of rendering. Student will work both independently, and in small teams to produce VFX sequences.
Key Takeaways:
- History of animation and drawing
- Human Anatomy and Character Designing
- Animation Principles
- Clay Modeling
- Clay Animation
- Camera Animation
- Motion Path Animation
- Rigging, Constraints, and Deformers
- Character Rigging
- Character Animation
- Spline control
- Paint Effects
- Dynamics
- Particle System
- nParticles
- Fluids
- nHair
- nCloth
- Rendering
- Software Rendering
- Hardware Rendering
- Vector Rendering
- Mental Ray Rendering
What You Will Learn?
- Autodesk Maya
- Autodesk Mudbox
- Tests & Projects
Why InteliGenes Technologies for Advaned 3D Animation Course?
- Practical and research based training
- Classes are led by industry experts
- Training on licensed software provided by Adobe, Autodesk etc.
- Fully equipped air-conditioned studios for sound recording and audio-visual post production
- Free access to Library
- Focus on latest trends and techniques in the industry through interactive discussions and workshops
- Frequent guest lectures by industry veterans
- Support in showreel and portfolio development
Career Options in 3D Animation
- Texturing Artist
- Animation-Rigging Artist
- Lighting Artist
- Digital Artist
- Character Animator
- Digital Effects Animator
- Poster Design Artist
- Modeling Artist
- Pre-visualization Artist
- Visual Effects Supervisor
- Video Editing
- Motion Graphic Artist
- Visual Effects Artist
- Compositing Artist
- Story Board Artist etc.
Training Mode:
- Regular
- Fast-Track
- Weekends (Sat/Sun)
- Others