Advanced 2D & 3D Architectural Diploma
About This Course
Advanced 2D & 3D Architectural Diploma have great importance and significance to use for various prospective like drawing, designing, and dimensional models to indulge with various aspects. These two types indulge in building digital models to construct better graphics and dimensions for different reasons. These two types have come up with the same interface where each dimension have own meaning and benefits 2D drafting has the same input and output for the interfaces while 3D is achieved by using a different interface to indulge with a wide range of scopes. Furthermore, it helps many experts so create several designs or dimensions for multiple reasons.
What are 2D and 3D architecture?
2D architecture is made to provide the specific area of shapes or sides to particular designs that helps in offering a worthy style for a building’s shapes. The 2D model is much more useful when you need simple types and segments for several building modeling.
On the other hand, 3D architecture is designed in a manner that provides three-dimensional computer-generated images to the experts which gives an accurate view of what construction actually looks like.
3D has a great choice for engineers, architects, designers, and other experts who are indulged with this modeling segment for better construction facilities. 3D modeling considers a wide range of using platforms where it provides accurate results and output of building model designs.
Difference between 2D and 3D architecture
Advanced 2D & 3D Architectural Diploma differences between 2D and 3D architecture designs have great significance and benefits because it is a flat model which uses horizontal and vertical dimensions to make it much worthy in concerned with building modeling approaches. These models have great advantages and benefits to indulging with a wide range of dimension models to provide better learning aspects.
On the other hand, 3D has much scope and objective while using this platform because it offers advanced building structure to the experts. 3D modeling is an advanced model for building structures that involves depth dimensions where a third party accepts visualization and rotation from multiple respective.
Types of 2D and 3D
The basic types of 2D provide different shapes and size parameters like circles, triangles, squares, squares, rectangles, Pentagons, quadrilaterals, hexagons, octagons, and many more. Apart from circles, all shapes are considered polygons for simple designs.
While 3D models have primary shapes for an effective view of building structures like cones, cuboids, cylinders, spheres, pyramids,s and rectangular prism. These are standardized shapes for architectural designs.
What You’ll Learn in Advanced 2D & 3D Architectural Diploma
The diploma course teaches different dimensions of architecture to provide better results and output for the specific project and environment.
Learn Information Technology, Mathematical terms, designing, structural engineering, paradox designing, and modeling dimensions that create a building approach for the projects.
Students will emphasize their learning on drawings, designs, computer technology, building services, architecture modeling, and other aspects of design.
Advanced 2D & 3D Architectural Diploma With the help of a diploma course, students will easily expand their learning, skills, and dimensional knowledge to create a structural design.
Students will be learning different dimension models, types of shapes, designs, and architectural purposes from the experts.
Advanced 2D & 3D Architectural Diploma MODULE 1 : 2D AUTOCAD
INTRODUCTION TO CAD
- Introduction
- What is CAD?
- Fundamentals of Engineering Drawing
- Taking a Guided Tour
- Working with AutoCAD
DRAWING IN 2D
- Detailed Usage of Draw Tools (Polylines, Polygons, Circles, Arcs, Multi lines, Splines, Donuts, Ellipse, etc.)
- Using the AutoCAD Modes as Drafting Tools
MODIFYING IN 2D
- Getting to know the Basic Modify Tools (Use of Various Modify Tools like Erase, Copy, Move, Rotate, Scale, Align, Offset, Mirror, Stretch, Lengthen, Break, Trim, Extend, etc. to Construct a Geometry)
ENHANCING YOUR DRAWING SKILLS
- Selecting Objects
- Using Advanced Selection Tools
- Using Hatch Patterns in Your Drawings
- Understanding the Boundary Hatch Options
- Hatch Editing
- Using External References
- Editing Xrefs in Place
- Managing Xrefs
EXCHANGING DATA FROM DRAWINGS
- Using the DXF File Format to Exchange
- Using AutoCAD Drawings in Desktop Publishing
- Combining Data from Different Sources
ADDING TEXT TO DRAWINGS
- Adding Text to a Drawing
- Understanding Text Formatting in AutoCAD
- Organizing Text by Styles
- Adding Simple Text Objects
- Using Fields to Associate Text with Drawing Properties
- Adding tables to your Drawing
EDITING FOR PRODUCTIVITY
- Developing your Drawing
- Marking Divisions on Curves
- Eliminating Unused Blocks, Layers, Line Types, Shapes, and Styles
PRINTING, PLOTTING, AND LAYOUTS
- Adding an Output Device
- Understanding the Plotter Settings
- Plotting the Plan
- Working with Plot Styles
- Plotting Using Layout Tabs
- Assigning Plot Styles Directly to Layers and Objects
LEARNING THE TOOLS OF THE TRADE
- Planning and Laying Out a Drawing
- Viewing your Drawing
INSERTING CHARTS
- Starting Your First Drawing
- Setting up a Work Area
- Specifying Distances with Coordinates
- Getting to know the Draw Toolbar (Lines, Ray, Construction Lines)
POWER EDITING
- Editing More Efficiently (Usage of Advanced Editing Commands like Fillet, Chamfer, Array, Splinedit, Pedit, etc.)
- Using Grips to Simplify Editing
GETTING DATA FROM DRAWINGS
- Finding Area
- Getting General Information
ORGANIZING YOUR WORK
- Creating and Inserting Blocks
- Modifying a Block
- Creating Attributes
- Editing Attributes
- Working on Linetypes, Lineweights, and Color Controls
- Organizing Information with Layers
- Managing Layers
USING DIMENSIONS
- Understanding the Components of a Dimension
- Drawing Linear Dimensions
- Dimensioning Non-orthogonal Objects
- Adding a Note with an Arrow
- Exercise: Control Object Visibility
- Creating a Dimension Style
- Editing Dimensions
- Skewing Dimension Lines
- Applying Ordinate Dimensions
- Adding Tolerance Notation
POWER EDITING
- Working in Viewports
- Using the Layout Tabs and Paper Space
- Working with Paper Space Viewports
- Understanding Line Weights, Line Types, and Dimensions in Paperspace
ORGANIZING PROJECTS USING SHEET SETS
- Understanding Sheet Sets
- Creating a Sheet Set from an Existing Project
- Managing Title Blocks and Cross References
- Customizing Sheet Sets
MANAGING AND SHARING YOUR DRAWINGS
- Sharing Drawing over the Internet
- ePublishing your Drawings
- Managing your Drawings with the Design Center and the Tool Palettes
- Establishing Office Standards
MODULE 2 : 3D AUTOCAD
INTRODUCING 3D
- Creating a 3D Drawing
- Viewing a 3D Drawing
- Drawing Predefined 3D Surfaces
DRAWING IN 2D
- Detailed Usage of Draw Tools (Polylines, Polygons, Circles, Arcs,Multi lines, Splines, Donuts, Ellipse, etc.)
- Using the AutoCAD Modes as Drafting Tools
3D SURFACES
- Creating Complex 3D Surface
- Using Other Surface Drawing Tools
USING ADVANCED 3D FEATURES
- Mastering the User Coordinate System
- Viewing your Model in Perspective (Using 3D Orbit)
MASTERING 3D SOLIDS
- Understanding Solid Modelling
- Creating Solid Forms
- Creating Complex Solids
- Editing Solids
- Advanced Editing Tools for Solids
- Enhancing the 2D Drawing Process
- Finding the Properties of a Solid
3D MODELING CONCEPTS
- Procedures with Mental Ray
- 3D Co-ordinate Systems
- Camera views and Custom Backgrounds
- Materials, Textures, and Finishes
USING MATERIAL & LIGHTS
- Sunlight Systems and Shadows
- User Lights and Attenuation
- Landscape & Entourage – Final Gathering
- Reflections and Raytracing with Metals
- Glass and Liquid Materials
RENDERING AND ANIMATING 3D DRAWINGS
- Render Settings
- Things to Do Before you Start
- Creating a Quick Study Rendering
- Working with Images
- Import & Export
- CAMERA WALK THROUGH Autocad
MODULE 3: 3DS MAX
MODULE-1
- Introducing 3Ds Max
- Importance of 3Ds Max for Civil/Architecture Students
- Creating all types of Standard, Extended, and Primitive objects
- Creating Doors, Windows, and Stairs according to parameters
MODULE-2
- Creating Doors, Windows frame, Panel, and Glasses using Editor Spline
- Convert Spline Options
- Spline Editor: Weld, Break, Trim, Boolean, Divided, etc.
MODULE-3
- Introducing Modifier
- How to use Modifier
- Creating a Blanket with Bed and Table Cloth using some special modifiers
- Creating Glass Model Using Modifier
- Creating Curtains using special modifiers
- Modifier : FFD, Lattice, Extrude, Displace, Shell, Skew, UVW Map etc.
MODULE-4
- Introducing Editable Poly
- How to Convert Poly
- Poly Options: Vertex, Edge, Border, Polygon, Spline
- How to Create Basic Modeling
- How to Create Advance Modeling
- Creating Chairs, tables, fans, etc.
MODULE-5
- Importing AutoCAD 2D Plan File in 3Ds Max
- Applying Camera, Lights, and Materials in the 3D Model view
- Rendering Model View using Default Scan line Renderer
- Rendering Building View using Mental Ray Renderer
MODULE-6
- Introducing Material Panel
- Working with the Material Editor / Material Maps
- Using Glass, Mirror, Texture Materials etc.
- Apply Flooring Materials etc.
MODULE-7
- Introducing Light
- How to use Standard & Photometric Lights
- Using Spotlight and Lens effects
- Lights: Viewing a scene from a light
- Difference between Free Light & Target Lights
- Altering Light Parameters, Special Effects
- Projector Maps & Raytraced Shadows
MODULE-8
- Introducing Cameras
- Animation Basics: Using the animate button
- Difference between Free Camera & Target Camera
- Working with keys, Controlling time
- Using the Motion Panel, Animating Objects
- Working with the Track View
- Working with Curves & Tangents
- Filtering Tracks, Working with Controllers
- Setting Rendering Parameters ..etc.
- with Camera Walkthrough
MODULE 4: GOOGLE SKETCHUP
CREATE 2-DIMENSIONAL GEOMETRY (IN A 3-DIMENSIONAL OR 3D ENVIRONMENT)
- Create surfaces from lines
- Create surfaces from circles
- Generate surfaces from polygons
- Generate surfaces from rectangles, arcs, and curves
DEMONSTRATE STICKINESS OF GEOMETRY IN 3D
- Create geometry with the push-pull tool
- Move entities to manipulate geometry
- Maintain coplanar geometry
METHODS OF PRESENTATION
- Mirror a model
- Create an array
- Alter a model using built-in display and face styles
USE THE OUTLINER FOR EFFICIENT MODELING
- Edit and organize components from the Outliner
- Demonstrate the effect of scaling on similar components
COMBINE COMPONENTS TO CREATE A MODEL
- Add location satellite imagery
- Insert a component from a file
- Swap (reload) components in a model
CREATE AN ANIMATION
- Apply shadow studies
- Create scenes
CREATE 3-DIMENSIONAL GEOMETRY
- Control 3D views
- Create surfaces from lines in 3D
CONNECT AND GENERATE FORMS
- Lock an inference
- Generate forms quickly
- Create concentric surfaces
- Working with Plot Styles
- Create a model, step-by-step
USE GROUPS AND COMPONENTS TO ISOLATE GEOMETRY
- Review and evaluate the difference between a group and a component
- Create a component
- Demonstrate component behavior and how to edit a component
REVIEW AND EVALUATE ORGANIZATIONAL TECHNIQUES FOR COMPONENTS
- Review in model collections
- Review collections within SketchUp
- Add a model to a component collection outside of SketchUp
IDENTIFY MODELING TECHNIQUES TO ENHANCE SPEED AND ACCURACY
- Interconnect forms using the pencil (line) tool
- Draw parallel edges
- Demonstrate the Follow me a tool
- Intersect complex forms
- Draw on a sloping surface
- Make a component that cuts a hole
MODULE 5: DIPLOMA IN REVIT ARCHITECTURE
BUILDING INFORMATION MODELING
- Overview
- About Building Information Modeling
- About Bidirectional Associatively
- EXPLORING THE USER INTERFACE OVERVIEW
- The Revit architecture User Interface
- The Design Bar
- Guidelines for using the user Interface
CREATING A BASIC FLOOR PLAN
- Creating Walls In a Floor Plan
- About Temporary Dimensions
- About Drawing Aids
- Guidelines for Placing Walls
WORKING WITH GRIDS
- Process of Creating and Modifying Grid Lines
- Guidelines for Creating and Modifying Grids
- Exercise: Create Column Grids
WORKING WITH COMPOUND AND VERTICALLY COMPOUND WALLS
- About Modifying Compound Walls
- Inserting and Modifying Layers
- About Vertically Compound Walls
- Guidelines for Creating Vertically Compound Wall
WORKING WITH DOORS
- Process of Adding and Modifying Door
- Creating a new Door Type
- Guidelines for Working with Doors
- Exercise: Add Doors
ADDING AND MODIFYING COMPONENT FAMILIES
- About Component Families
- Adding Components
- About Modifying Components Families
- Creating and Modifying Components Families
- Guidelines for Adding and Modifying Components Families
WORKING WITH DIMENSIONS
- About Temporary Dimensions
- About Permanent Dimensions
- Guidelines for Working with Dimensions
- Exercise: Work with Dimensions
CREATING AND MODIFYING FLOORS
- About Floors
- Modifying Floors
- Guidelines for Creating Modifying Floors
STARTING PROJECT
- Overview
- About The Projects Templates
- About Revit File Types
- About Vector and Raster Data
- Guidelines for Starting a New project
- Exercise: Start a New Project
100 % Practicals Live Projects be an AutoCAD Professional
MODULE 6: DIPLOMA IN GRAPHICS ADOBE PHOTOSHOP
BUILDING INFORMATION MODELING
- Overview
- With Photoshop’s tools, you can create Interior Designs.
- Mixing & Manipulating colors
- at a click of a button.
- You can Blend 2 Images or more.
- You can create Patterns & Artistic Designs
- You can manipulate Design images with Special Effects.
- Retouch, Manipulate, and Enhance Designs.
- Image Editing, Resolution, Correction, Saturation
- Tool Box, Navigator, Info, Option, Swatches, Brushes.
STARTING PROJECT
- Layers: Adding, Deleting, Merging, Duplicating, Rotate
- Filters: Built-in Effects Blur, Twirl, Stain
- Emboss, Spotlight, Fire, Embossed…etc
- Retouching, Colouring, Creating Backgrounds, Buttons
- LIVE PROJECTS: Image Mixing, Re-touching, Layering,
- Photo- Touch-ups, Pattern, Special Effects FOCUS ON INTERIOR DESIGNING PROJECTS